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"Canyon Chaos" - For Quake III Arena (Capture The Flag)
by Dan "Splat" Pelchat
Visit my site at http://www.raw-clan.ca
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Title: CANYON CHAOS
Filenames: splatctf1.pk3
File size: 11.65MB
Author: Dan "Splat" Pelchat
Address: dizman_2000@yahoo.com

Description: Map created for the 2010 NoGhost Mapping Competition.  This is my sixth map and first CTF map.
Inspiration comes from one of my favourite Threewave maps - q3wcp17.
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Additional Credits:

Maverick at NoGhost for hosting and inspiring the mapping for the competition and helping to 
keep this 10yr old game alive.

ATI, AMD, NoGhost, Maverick Servers, Autodesk, Crucial, Planetside and Sapphire for the prizes and logos.

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Map Instructions:

Unzip splatctf1.pk3 into your Quake3/baseq3/directory.
Launch game and go into the skirmish option and scan for levelshot or type /map splatctf1
in console.
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Information:

In game Support - YES
SP BOT support - YES
Capture The Flag - YES
New Textures - YES - sponsor logos, some textures from gtkradiant 1.50 mapmedia pak, evil8, ecel
New Sounds - YES - alien-wind, alien-ambience from soundsnap.com
Weapons - Everything except BFG
Items - Regeneration
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Construction:

Base: New level from scratch.
Editor Used: gtkradiant 1.50/ArenaMaster/PakScape
Known Bugs: None identified yet.

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Thanks to Yves Allaire. aka evillair for letting me use his e8 and ecel texture pak for my map.
Thanks to <<Alien>> for the cool skybox.  Converted his nightsky environment box from SOF2DH to Q3.


