
*** spirit3t2 - better off dead *** for quake III arena / cpma by spirit




GENEREAL MAP DATA
==================

MAP NAME     : spirit3t2

LONGNAME     : better off dead

PK3.NAME     : spirit3t2.pk3

GAME TYPE    : tourney / 2vs2 TDM / FFA
               TDM 2vs2 recommended

MOD          : recommended : CPMA - http://www.promode.org

MAP THEME    : industry base

BASE         : new map from scratch

BUILD TIME   : > 40 h

COMPILE TIME : < 1 h @ Pentium M 1500

STUFF USED   : * qeradiant 1.50 RC-1 (linux build)
               * qeradiant 1.4 stable (linux build)
               * q3map2 (linux build)
               * debian gnu/linux
               * chianti

RELEASE DATE : 04-27-2007

FILE SIZE    : ~5 MB

NOTES        : a slightly modified version of this map is included in the
               map-center OA mappack as mc-oa-dm05.



GAMEPLAY
=========

BOTS         : doom, phobos

WEAPONS      : SG, GL, RL, PG, RG, LG

ITEMS        : 2 YA, 1 MH, 1 JA (CPMA/OSP only) various health and shards
               TDM-only: Quad, 1 additional JA (CPMA/OSP only), some ammo/health adjustments






AUTHOR INFO
============

NAME         : spirit

CONTACT      : see http://www.sp1r1t.org/contact/

WWW          : http://maps.sp1r1t.org




CREDITS
========

This map uses artwork made by the following people :

 * E8 textures by Evillair
   http://www.evillair.net

 * Mkoxide textures by Lunaran
   http://www.lunaran.com

 * Glass textures by Louie "KnightBK" Doulias
   http://fps.brainerd.net

 * Quakeworld Teleporter by Jude and Decker

 * Wall textures from cpm21 by swelt


THANKS
=======

* broar, henneck, tron, rei

* many guys over at q3w, lvl and map-center including v1l3, subst, donkey and
  pjw - also ripped next paragraph from one of his readme files ;-).



Copyright / Permissions
========================

Copyright / Permissions
========================

    spirit3t2.map -- a map for Quake 3 Arena
    Copyright (C) 2007 Tim 'spirit' S. -- http://www.sp1r1t.org/contact/
                                          http://www.airrocket.net/

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


Note that the GPL only applies to my work (the .map-file).

See spirit3t2.license.txt for the full license of this map.

Please distribute modified versions of this map under a new name.


Version history
================

changes beta4 -> final version:
 * fixed jumppads for 'r_vertextlight 1'
 * fixed z-fighting under bridge/water
 * fixed broken light shaders
 * added some lamps (brushes) to make lighting more realistic
 * added Quad for TDM mode
 * various small lighting and texturing improvements
 
