---------------========== THIS IS AN UPDATED VERSION OF SAIKO_TOURNEY1 ==========-------------- 

date: 29 of May 2001
Quake3Arena Tourney/DM level.

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title:            Vertigo
file:             saiko_tourney1a.pk3
author:           Sai-KO
email address:    saiko@q3levels.com
URL:              www.q3levels.com
description:      Tourney map, good for 
                  1on1's, DM up to 4 pp

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Play information

tourney:          1on1 
deathmatch:       Small DM (up to 4 ppl)
CTF:              no
Bot File (aas):   yes
custom textures:  yes
custom shaders:	yes
custom sounds:    no
custom music:     no

how to play       place saiko_tourney1.pk3 in your /baseq3/ folder
                  start quake3arena      
                 
                  
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Author's comments:

UPDATE: This is a NEW version of saiko-tourney1. I've squashed some overlapping planes-bugs(thanks guys) and made some adjustments to 
jumppads (bigger and look nicer). There is also a new area for the 100Health and the opening in the floor near the jumppad between the 
RaiGun and RocketLauncher is now larger(a tip from someone....well you know who you are)


my first level that I'm releasing (have lots of unfinished stuff that I made while trying to figure out how Q3Radiant works). 
My inspiration was Q3Tourney4 (one of my favourites). This is a base/future style map with 4 stories which makes it a very vertical tourney level.
Gameplay has been the point of my attention here, so I've tried to keep the map playable. 
I tested it on several video systems ranging from TNT2M64 to Geforce DDR and the framerate was quite acceptable. 
Anyhow, I think the gameplay is what it's all about here, there are also some fun some custom shader textures, 
so enjoy it and drop me a line for any comment....

If you want to see more of my work, please visit my site at www.q3levels.com 

====================================================
construction

base:           none
editor:         Q3Radiant 202 by Id Software
vis method:	FullVis (light -extra) 

know bugs:      none known
build time:     about 3 weeks of spare time

====================================================
thanx to ...

To my good buddy $p@cE, who helped with item-placement, layout, beta-testing and debugging. Also to InZaner for beta-testing and driving me home :-)...
Also thanx to Immortal for helping me out with a couple of things.....Last but by no means least: id Software for making such a great game and such an 
amazing engine! 

====================================================
Distribution / Copyright / Permissions 

Copyright (c) 2000 Sai-KO asav@wanadoo.nl
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================

