Release date: 3/16/2002 - updated 10/18/02 (now includes bot support)
================================================================
Title                   : Bounty Hunters Online - Map 2
Filename                : map-q3bho.pk3
Author                  : bh<-DunE
Email Address           : dune@bigdummyhead.com
Home Page               : http://www.bigdummyhead.com
Description             : Bounty Hunters Online - Map 2 is a large ctf map ideally suited for arond 4v4 style play.

Other 3D maps by Author : Quake III:
			  q3bho1 (map-q3bho.pk3)
			  q3bho3 (map-q3bho.pk3)

			  matchone (map-duelity.pk3)
			  eight38 (map-duelity.pk3)

			  Duke Nukem:
			  2 maps that I can't remember the names of. One was an exact blueprint of my house. The
			  other was just an experimental map.

Thanks to		: ID		- for q3 and the required tools
			  p[]-5		- for all of the great ideas and critiques. this map is what it is due to
			  		  your help. la. (p.s. p[]-5 is "ridin' the wave" because she's the one that
			  		  		       gave me the idea to put the jump pad at the bottom
			  		  		       of the wave so that it would spit you out in a
			  		  		       wave-like motion.

Additional thanks	: p[]-EnRagE
(those who helped me	  Jasmine
 test the map and 	  *yws*
 other support in the	  p[]-Fusion
 devolpment process)	  wtfsir
			  Jilli Bean
			  Raven			  
			  ev4n
			  Goodboy
			  Godhead-NMX

================================================================

* Play Information *
Game			: Quake 3 Arena
Gametype		: Quake3 instagib CTF

* Construction *
Base                    : New level from scratch
Editor(s) used          : Q3radiant build 202, GtkRadiant 1.2.5 nightly (discovered this wonderful thing in the last
								night of construction ;))
Other Tools		: pakscape

Known Bugs              : none
Build Time              : 1 week (spring break week :)) - approximately 60 hours.
Compile machine         : pentiumIII 866 with 448MB RAM
Compile Time            : approximately 15 minutes

Brushcount		: 677
Entitycount		: 253
Spawnspots		: 11 per team

If you liked it, mail me (dune@bigdummyhead.com)
If you hated it, tell me how to maker a better one (dune@bigdummyhead.com)

* How to use this level *
Unzip map-fai.pk3 into your baseq3\ directory
If you wish to view this map type the following in your quake3 console:
/map fai
-or-
Under "skirmish" in the single player menu, "fai" is sitting in the capture the flag category.

* Where to get this map *
If you are reading this I presume you already have this map or are about to download
it.. But anyway.. You can get this map at the following adress:

http://www.bigdummyhead.com/downloads.html

* Copyright / Permissions *

- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
  .txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
  they can distribute this level. 
- All custom textures and mapobjects in this map are property of their respective
  owners