__________________
Octagonal Overdose

Game			: Quake 3 Arena
Map Title		: Octagonal Overdose (by sst13)
Map Filenames		: 13octo.bsp
Relase Date		: 25. April 2010

Author			: Stefan Scholz "aka sst13 / [FDK]Railraver"
e-Mail			: sst13@gmx.de
Author Homepage		: http://www.sst13.de

Description		: CTF map with several vertical levels. (very experimental layout)
			  Also optimized for deathmatch with an additional room and jumppads.
Hint			: There's a hologram of the maplayout in a secret area. To find it, enter
			  the hole above the megahealth with the spectator in ctf mode!

Player			: 6-10
Gametypes		: CTF, FFA, TDM
Botsupport		: Yes

New Textures		: Yes, E8 - Evilspace (by Evil Lair), skybox (by unknown author)
New Shaders		: Yes
New Sounds		: Yes, wind.wav, windfly.wav (taken from Q1)
New Models		: Fireholder (by Oak)
			  Box (by sst13)
			  Windowframe (by sst13)
			  Windowframe2red (by sst13)
			  Windowframe2blue (by sst13)

Editors used		: Q3Radiant v2.02, Q3Map Explorer, q3map2 v2.5.14, q3ASE v1.5.3
Compile Machine		: AMD 1800+ with 1GB RAM
Compile Time		: 80min

Credits			: id Software and all beta testers!
